GAME DESIGN FOUNDATIONS
- Leslie Rising
- 8 minutes ago
- 1 min read
Roger E. Pedersen
The book is targeted for beginning and intermediate game designers wanting to learn a step-by-step, easy-to-follow process to express their concepts. It explores the various game genres, gives several hundred game concepts, explores the research process, and explains the basics needed to understand programming, artwork, sound and audio, testing, scriptwriting (both linear and non-linear), designing a user interface, and documentation (the one pagers, the executive summary and the design document).
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | 9781556229732 | 2003 | 378 |
OTHER NAMES
Game Design Foundations (Wordware Game Developer's Library)
TAGS
Authors: #RogerEPedesen
Publishers: #Wordware (Wordware Publishing, Inc.)
Languages: #English
Format: #Paperback
Accessibility: N/A
Year: #Year2003
Genres: #GameDesign
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