FROM ROBOTRON TO POLY-PLAY: COMPUTERS AND VIDEO GAMES IN THE GDR
- Dean Guadagno
- 7 hours ago
- 1 min read
René Meyer
Far from being an electronic desert, the GDR built a thriving—if challenged—electronics industry. State-run enterprises like Robotron, Mikroelektronik Erfurt, and Elektronische Bauelemente Teltow employed tens of thousands to produce computers, components, and accessories. As early as 1964, the SED launched a program for machine data processing, and by 1977 emphasized rapid development of microelectronics.
Despite heavy investment and political priority, East German microelectronics lagged years behind the West. Production costs were high, output low, and products rarely competitive internationally. Yet the GDR created an impressive array of calculators, learning computers, consoles, printers, and chess machines. This book by René Meyer documents what was invented, produced, distributed to workplaces, and which devices made it into households—alongside the innovations of a budding grassroots computing scene.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
German | Paperback | ​ | 9783360027610 | 2024 | 288 |
OTHER NAMES
From Robotron to Poly-Play: Computers and video games in the GDR
Von Robotron bis Poly-Play: Computer und Videospiele in der DDR
TAGS
Authors: #RenéMeyer
Publishers: #DasNeueBerlin (Das Neue Berlin)
Languages: #German
Format: #Paperback
Accessibility: N/A
Year: #Year2024
Genres: #GeneralHistory #GlobalPerspective
Companies:
#ElektronischeBauelementeTeltow (Elektronische Bauelemente Teltow)
#MikroelektronikErfurt (Mikroelektronik Erfurt)
#RobotronCompany (Robotron)
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