top of page
VGL_Banner_wLogo.png

FARMING SIMULATOR MODDING WITH BLENDER: A STEP-BY-STEP GUIDE TO CREATING, OPTIMIZING AND PUBLISHING MODS

  • Jan 17
  • 1 min read

Jason van Gumster, Stefan Maurus




This is a comprehensive guide to creating and customizing mods for the popular video game Farming Simulator within Blender. This book covers all aspects needed to create your own vehicle mods from start to finish.


The book begins with a basic introduction in Blender before showing you how to prepare your hierarchy and set up pivots. You’ll then learn to create physics components and how to set up your ModDesc and Vehicle XML files. The book then covers all you need to know about implementing vehicle functions before applying LOD meshes ahead of testing and finally publishing your mod on the official GIANTS ModHub.


This book will appeal to all Farming Simulator modders, as well as those looking to learn game development concepts within Blender.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

1st

9781032659480

2024

300

English

Paperback

1st

9781032639697

2024

300

English

eBook

1st

9781040145074

2024

300

OTHER NAMES

N/A

TAGS


Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A

Year: #Year2024

Genres: #


Companies: 

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A


Comments


bottom of page