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DRAMATIC STORYTELLING AND NARRATIVE DESIGN - A WRITER’S GUIDE TO VIDEO GAMES AND TRANSMEDIA

  • Writer: Tommy Foo
    Tommy Foo
  • 22m
  • 1 min read

Ross Berger




This book provides an industry professional's first-hand perspective on narrative design's practical usage, day-to-day roles and responsibilities, and keys to breaking in and succeeding. The book delves into the foundations of compelling storytelling through structural analysis and character archetype breakdowns.


The understanding of game narrative is widened to include examples from other media. The author breaks down the structure of popular games and show how the structural elements are applied in practice. In addition to discussing industry trends, the author illustrates how the leveraging of transmedia can make a video game franchise endure over time. This updated new edition contains brand new chapters on Conflict and The Future of Interactive Storytelling, as well as deepened coverage on Character and World and Roles and Responsibilities. The author adds new discussion to the Analysis of Narrative in Contemporary Games through an examination of the HBO television adaption of The Last of Us.


This book will be of great interest to all those interested in the craft of storytelling, narrative design, and game writing.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

2nd

9781032571621

2024

232

English

Paperback

2nd

9781032571614

2024

240

English

eBook

2nd

9781040117132

2024

260

English

Paperback

1st

9781138319738

2019

196

English

Hardcover

1st

9781138319790

2019

196

OTHER NAMES

N/A

TAGS


Authors: #RossBerger

Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A

Genres: #


Companies: 

N/A


Public Figures:

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Games:

#TheLastofUs (The Last of Us)


Misc:

N/A


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