CREATING GAMES: UNREAL ENGINE 4 - BOOK 3

Donna Betancourt



 

Book 3 shows you how to replace the mannequin character with another character. You'll also learn how to import assets and place them in the game, including a workaround trick to use more free assets that appear not to import. You begin the first stages of creating a health system for the game, including creating variables and using blueprints to connect progress bars for the HUD.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

eBook

N/A

2019

55

 

TAGS


Authors/Narrators: #DonnaBetancourt

Publishers: #SelfPublished

Languages: #English

Format: #eBook

Accessibility: #TextToSpeech #ScreenReader #EnhancedTypesetting

Year: #Year2019

Genres: #Coding #GameDesign #Technical


Companies:

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Public Figures:

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Games:

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Misc:

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