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BETWEEN GAME AND STORY: MIMETIC STRUCTURES IN COMPUTER GAMES

Moritz Hillmayer



 

The question of the connection between narrative and agency of the players in modern computer games is one of the founding challenges of game studies, where even hybrid approaches often fail. Moritz Hillmayer does not try to eliminate the separation between the two poles game and story, but uses their difference as a basis for his analyses. Based on the concept of mimesis, which has been discussed since antiquity, he presents a perspective on computer games that focuses on both the differences between the two aspects and their interaction.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

German

Paperback

9783837662030

2022

320

German

eBook

N/A

2022

320

OTHER NAMES

  • Zwischen Spiel und Story - Mimetische Strukturen im Computerspiel

 

TAGS


Authors: #MoritzHillmayer

Publishers: #Transcript (Transcript)

Languages: #German

Format: #Paperback #eBook

Accessibility: #TextToSpeech #ScreenReader #EnhancedTypesetting

Year: #Year2022

Genres: #GameDesign #GameStudies #NarrativeDesign


Companies:

N/A


Public Figures:

N/A


Games:

#AssassinsCreed (Assassin's Creed series)

#GrandTheftAuto (Grand Theft Auto series)

#Hellblade (Hellblade: Senua's Sacrifice)

#Hitman (Hitman series)

#MetalGear (Metal Gear Solid series)

#RedDead (Red Dead Redemption)

#TheElderScrolls (The Elder Scrolls V: Skyrim)


Misc:

N/A

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