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AN ENCHANTMENT OF DIGITAL ARCHAEOLOGY: RAISING THE DEAD WITH AGENT-BASED MODELS, ARCHAEOGAMING & AI

Apr 29, 2023
1 min read

Updated: Jul 5, 2024

Shawn Graham



The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the ‘just-so’ stories they tell about the past. It requires a formalization of the story so that it can be represented as a simulation; researchers are then able to explore the unintended consequences or emergent outcomes of stories about the past. Agent-based models are one end of a spectrum that, at the opposite side, ends with video games. This volume explores this spectrum in the context of Roman archaeology, addressing the strengths, weaknesses, and opportunities of a formalized approach to computation and archaeogaming.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

​

9781789207866

2020

210

English

Paperback

​

9781789208719

2020

210

English

eBook

​

9781789207873

2020

210

OTHER NAMES

  • AN ENCHANTMENT OF DIGITAL ARCHAEOLOGY: Raising the Dead with Agent-Based Models, Archaeogaming and Artificial Intelligence

TAGS


Authors: #ShawnGraham

Publishers: #BerghahnBooks (Berghahn Books)

Languages: #English

Year: #Year2020


Companies:

N/A


Public Figures:

N/A


Games:

#Buried (Buried)

#Caesar (Caesar)

#Civilization (Sid Meier's Civilization)

#DepressionQuest (Depression Quest)

#EvolvingPlanet (Evolving Planet)

#GrandAges (Grand Ages: Rome)

#SimCity (SimCity)


Misc:

N/A

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