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A PRACTICAL INTRODUCTION TO AI-DRIVEN GAME DEVELOPMENT FROM SCRATCH USING CODEX

2 hours ago
1 min read

Hidekazu Furukawa



Learn AI-Driven Game Development with “Codex”!


This book explains AI-driven game development using OpenAI’s AI coding agent, “Codex.” Starting with the basics of Codex, it covers the AI-driven game development workflow, prompt design, and the entire process from developing an actual game to publishing it. You can learn practical techniques while actually making games.


One of the most important aspects of AI-driven game development is how to communicate your ideas to AI.


Using AI can reduce the amount of time spent writing code, but simply handing everything over to AI will not necessarily bring you closer to creating an “interesting” game filled with your own ideas and personal touches.


This book explains the mindset needed for developing games with AI and how to write effective prompts, following the game development process from beginning to end.


PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN / ASIN

YEAR

PAGES

Japanese

Paperback


9784839992057

2026

288

Japanese

eBook


B0HCMXDZLN

2026

288

OTHER NAMES

A Practical Introduction to AI-Driven Game Development from Scratch using Codex

Codexでゼロからはじめる AI駆動ゲーム開発実践入門

TAGS


Authors: #HidekazuFurukawa

Publishers: #MyNavi (MyNavi Publishing)

Languages: #Japanese

Format: #Paperback

Accessibility: N/A

Year: #Year2026

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

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