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NON-FICTION
VIDEO GAME POLICY: PRODUCTION, DISTRIBUTION, AND CONSUMPTION
GAME STUDIES
OPPOSING VIEWPOINTS: VIDEO GAMES
GAME STUDIES
THE PARADOX OF TRANSGRESSION IN GAMES
GAME STUDIES
VIDEO GAMES FOR TREATMENT?: RESISTANCE TO VIDEO GAMES AND THEIR USE IN PSYCHOTHERAPY
GAME STUDIES
GRAND THEFT AUTO PHENOMENOLOGY
GAME STUDIES
KILLING MONSTERS: OUR CHILDREN'S NEED FOR FANTASY, HEROISM, AND MAKE-BELIEVE VIOLENCE
GAME STUDIES
THE ETHICS OF COMPUTER GAMES
GAME STUDIES
VALUES AT PLAY IN DIGITAL GAMES
GAME STUDIES
ETHICS IN THE VIRTUAL WORLD: THE MORALITY AND PSYCHOLOGY OF GAMING
GAME STUDIES
VIOLENT VIDEO GAMES
GAME STUDIES
OPPOSING VIEWPOINTS: VIOLENT VIDEO GAMES AND SOCIETY
GAME STUDIES
ARE VIDEO GAMES TOO VIOLENT?
NON-FICTION
FUN INC.: WHY GAMING WILL DOMINATE THE TWENTY-FIRST CENTURY
GAME STUDIES
MIXED REALISM: VIDEOGAMES AND THE VIOLENCE OF FICTION
GAME STUDIES
ANCIENT VIOLENCE IN THE MODERN IMAGINATION: THE FEAR AND THE FURY
GAME STUDIES
VIOLENT GAMES: RULES, REALISM, AND EFFECT
GAME STUDIES
KILLING TIME: VIDEO GAMES, VIOLENCE, AND THE ETHICS OF FANTASY
GAME STUDIES
COMMUNITIES OF PLAY: EMERGENT CULTURES IN MULTIPLAYER GAMES AND VIRTUAL WORLDS
NON-FICTION
ASSASSINATION GENERATION: VIDEO GAMES, AGGRESSION, AND THE PSYCHOLOGY OF KILLING
GAME DEVELOPMENT
DEVELOPER'S DILEMMA: THE SECRET WORLD OF VIDEOGAME CREATORS
NON-FICTION
LONG LIVE MORTAL KOMBAT - ROUND 1: THE FATALITIES AND FANDOM OF THE ARCADE ERA
GAME STUDIES
MORAL COMBAT: WHY THE WAR ON VIOLENT VIDEO GAMES IS WRONG
GAME STUDIES
WOKE GAMING: DIGITAL CHALLENGES TO OPPRESSION AND SOCIAL INJUSTICE
NON-FICTION
ATARI AGE: THE EMERGENCE OF VIDEO GAMES IN AMERICA
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