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YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES
LAN PARTY: INSIDE THE MULTIPLAYER REVOLUTION
A STEALTH GAME: THE KOJIMA CODE, PART II
THE KOJIMA CODE (1987-2003)
GAMERTAG STORIES - LEVEL 1
THE MINDS BEHIND PLAYSTATION 2 GAMES: INTERVIEWS WITH CREATORS AND DEVELOPERS
THE GAME DESIGN TOOLBOX
AGAINST FLOW: VIDEO GAMES AND THE FLOWING SUBJECT
PREPRODUCTION BLUEPRINT: HOW TO PLAN GAME ENVIRONMENTS AND LEVEL DESIGNS
SCREWATTACK'S VIDEO GAME VAULT: THE BEST OF NINTENDO 64
PUSH PLAY: GAMING FOR A BETTER WORLD
HINTS & TIPS FOR VIDEOGAME PIONEERS
ENCYCLOPEDIA OF VIDEO GAMES: THE CULTURE, TECHNOLOGY AND ART OF GAMING
PRACTICAL GAME DESIGN: A MODERN AND COMPREHENSIVE GUIDE TO VIDEO GAME DESIGN
THE RULE BOOK: THE BUILDING BLOCKS OF GAMES
WORLD OF WARCRAFT: CHRONICLE VOL. 4