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NON-FICTION
DIGITAL ARCHAEOLOGY: RETROGAMING RECOLLECTIONS
GAME STUDIES
THE MODERN PARENT'S GUIDE TO KIDS AND VIDEO GAMES
NON-FICTION
PROGRAMMING GAMES FOR ATARI 2600
GAME DEVELOPMENT
PROGRAMMING BOOT SECTOR GAMES
NON-FICTION
MORE BOOT SECTOR GAMES
GAME DEVELOPMENT
ADVANCED GAME PROGRAMMING FOR INTELLIVISION
GAME DEVELOPMENT
PROGRAMMING GAMES FOR INTELLIVISION
NON-FICTION
COLECOVISION GAMES GUIDE
NON-FICTION
RULES OF NATURE
GAME STUDIES
LEARNING, EDUCATION & GAMES - VOL 2: BRINGING GAMES INTO EDUCATIONAL CONTEXTS
GAME STUDIES
LEARNING, EDUCATION & GAMES - VOL 1: CURRICULAR AND DESIGN CONSIDERATIONS
NON-FICTION
MEMOIRS OF A VIRTUAL CAVEMAN
NON-FICTION
COMMODORK: SORDID TALES FROM A BBS JUNKIE
GUIDE/HANDBOOK
THE COMPREHENSIVE AND UNOFFICIAL GUIDE TO MORTAL KOMBAT II
GAME DEVELOPMENT
THE CROWDFUNDING BIBLE: HOW TO RAISE MONEY FOR ANY STARTUP, VIDEO GAME, OR PROJECT
NON-FICTION
GET RICH PLAYING GAMES
GAME DEVELOPMENT
VIDEOGAME MARKETING AND PR - VOL. 1: PLAYING TO WIN
GAME DEVELOPMENT
THE VIDEOGAME STYLE GUIDE AND REFERENCE MANUAL
NON-FICTION
TRON AND ROBOTRON: THIRTY YEARS OF ELECTRONIC GAMING (AND COUNTING)
GAME STUDIES
LUDOLITERACY: DEFINING, UNDERSTANDING, AND SUPPORTING GAMES EDUCATION
NON-FICTION
VERSUS: 25 HEAD-TO-HEAD BATTLES THAT SHAPED THE EVOLUTION OF VIDEO GAMES
NON-FICTION
BEYOND QUEST
ART/REFERENCE BOOKS
SYNERGISTIC SOFTWARE: THE EARLY GAMES
BIOGRAPHIES
CYBER JACK: THE ADVENTURES OF ROBERT CLARDY AND SYNERGISTIC SOFTWARE
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