top of page
Circular Library
The Video Game Library logo

THE
VIDEO GAME LIBRARY

YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES

WELL PLAYED 2.0: VIDEO GAMES, VALUE AND MEANING

Drew Davidson, Jay Bushman, John Sharp, Matthew Weise, Oscar Garcia-Panella, Brett E. Shelton, Matthew Sakey, Andy Jih, Stephen Jacobs, Kirk Battle, Celia Pearce, Ben Miller, Jorge Albor, Seth Sivak, Jesper Juul, Rasmus Keldorff, Jose Zagal, Sam Roberts, Bobby Schweizer, Lee Sheldon, Stone Librande, Francisco Souki, Frank Lantz



 

Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at video games in order to provide a variety of perspectives on the value of games.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9780557844517

2010

334

 

Publishers: #ETCPress (ETC Press)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year2010

Genres: #GameStudies


Companies:

N/A


Public Figures:

N/A


Games:

#Actraiser (Actraiser)

#BadMojo (Bad Mojo)

#Bejeweled (Bejeweled)

#DarkSouls (Demon's Souls)

#Diablo (Diablo II)

#Drop7 (Drop 7)

#DungeonsAndDragons (Dungeons & Dragons: Pool of Radiance)

#Fallout (Fallout 3)

#FarCry (Far Cry 2)

#Galcon (Galcon)

#GrimFandango (Grim Fandango)

#ILoveBees (I Love Bees)

#IndigoProphecy (Indigo Prophecy [Fahrenheit])

#KnightLore (Knight Lore)

#Manhunt (Manhunt)

#Mario (Super Mario 64)

#Myst (Uru: Ages Beyond Myst)

#PrinceOfPersia (Prince of Persia: The Sands of Time)

#ResidentEvil (Resident Evil 4)

#STALKER (S.T.A.L.K.E.R.)

#TheDarkness (The Darkness)


Misc:

N/A

bottom of page