VIDEO GAMES: MORE THAN JUST A GAME: THE UNKNOWN SUCCESSES OF LATIN AMERICAN AND CARIBBEAN STUDIOS
Alejandra Luzardo, Belisario De Azevedo, Gerardo Funes, Juan Pablo Pison, Laura Becerra, María Mercedes Mateo-Berganza Díaz, Martina Santoro, Phillip Penix-Tadsen
Spanish Edition English Edition
In "Video Games: More Than Just a Game", you will discover 50 Latin American and Caribbean studios, their trends, and their successes. This report will help you understand the industry's business potential, the new role of esports, and the impact of video games on women and future skills. You will also learn about funding models and the role governments play in promoting these studios in international markets.
Video games are an industry that has successfully incorporated cutting-edge technologies into entertainment, as well as more traditional sectors such as education and healthcare. Video games are here to stay, as they have the potential to surpass the film industry and its biggest blockbusters.
We invite you to become part of the most important game in history.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | DOI | YEAR | PAGES |
English | eBook | | 10.18235/0001869 | 2019 | 243 |
Spanish | eBook | | 10.18235/0001869 | 2019 | 243 |
OTHER NAMES
Video Games: More Than Just a Game: The Unknown Successes of Latin American and Caribbean Studios
Los Videojuegos no Son un Juego: Los Desconocidos Éxitos de Los Estudios de América Latina y El Caribe
TAGS
Authors: #AlejandraLuzardo #BelisarioDeAzevedo #GerardoFunes #JuanPabloPison #LauraBecerra #MaríaMercedesMateoBerganzaDíaz #MartinaSantoro #PhillipPenixTadsen
Publishers: #IDB (Inter-American Development Bank)
Format: #eBook
Accessibility: N/A
Year: #Year2019
Genres: #GlobalPerspective
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