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VIDEO GAME LAW

  • 44 minutes ago
  • 1 min read

Geoffray Brunaux




Initially regarded primarily as a form of entertainment, video games have grown so rapidly that the industry now generates more revenue than the film and music industries combined. This expansion has inevitably raised a number of legal questions, and the solutions developed in response have helped shape the industry itself.


However, the general public—and gamers in particular—often misunderstand the legal rules that apply to video games. Does an employee own the rights to a video game created for their employer? Does a player actually own the games in their personal library? Is competitive video gaming, or e-sports, legally considered a sport?


This book examines the major legal issues raised by video games and provides answers by distinguishing common misconceptions within the industry from the actual application of the law.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

French

Paperback


9782386002038

2026

114

OTHER NAMES

Video Game Law

Le droit du jeu vidéo


TAGS


Publishers: #mareetmartin (mare et martin)

Languages: #French

Format: #Paperback

Accessibility: N/A

Year: #Year2026


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

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