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VIDEO GAME GENERATION – THE 90s – VOL. 2: 95 - 99

1 hour ago
1 min read

Christophe Butelet, Patrick Hellio





From Resident Evil to Half-Life, via Metal Gear Solid and StarCraft, this 300-page book explores the innovations and impact brought about by the arrival of the third dimension.


It was an era when, on the eve of a new millennium, games opened up into larger worlds, offered greater freedom, and explored new themes.


Inspired by the seventh art while also unleashing its full interactive potential, video games asserted themselves more than ever, forging a new level of maturity.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

French

Paperback

9782956260721

2021

300

French

Hardcover


9782956260738

2021

300

OTHER NAMES

Video Game Generation – The 90s – Vol. 2: 95 - 99

Génération Jeu Vidéo – Années 90 – Tome 2: 95 - 99

TAGS


Publishers: #WildfireÉditions (Wildfire Éditions)

Languages: #French

Accessibility: N/A

Year: #Year2021


Companies: N/A


Public Figures:

N/A


Games: N/A


Misc:

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