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VIDEO GAME ENVIRONMENT DESIGN

  • 5 hours ago
  • 1 min read

Lúcia Maria Tavares





The color palette, objects, lighting, and number of dimensions in video game environments all help evoke emotions in players, such as fear, sadness, and joy. These elements reinforce the meanings built by the game’s narrative while adding realism and cohesion across levels. It is therefore impossible to separate components like artificial intelligence tools and game engines from the artistic plan.


This book guides the reader in understanding how the graphical aspects are structured and programmed using techniques such as watercolor, bricking, and pixel art. It also contextualizes the stages of game development—from defining the core concept, through prototyping, to applying design standards.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Portuguese

eBook


9786555173543

2021

154

Portuguese

Paperback


9786555173536

2022

164

OTHER NAMES

Video Game Environment Design

Design de Cenários de Videogames

TAGS


Authors/Artists: #LuciaMariaTavares

Publishers: #InterSaberes (InterSaberes)

Languages: #Portuguese

Accessibility: N/A

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

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Misc:

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