If you want to discover how to design video games without detours even when you have no previous experience, read on.
Designing video games without prior knowledge of the process and the techniques used will, in most cases, result in unfinished projects or overly ambitious ideas. This book is intended to lay the foundations of knowledge about video game design, and it contains the most important secrets for creating quality interactive experiences. The main topics covered in this book are:
Best practices used during the pre-production and production processes.
Mechanical design and adjustment.
Creation of dynamics.
Use and integration of game elements to define the aesthetic
Psychology applied to video game design
Narrative techniques for videogames.
Main models and monetization techniques.
The content of this book and the language used are aimed at an audience familiar with the video game genre. Players and designers alike will gain useful insights applicable to their interaction with the genre.
Kit de Supervivencia para el Diseñador de Videojuegos: Una Introducción Accesible a la Teoría del Diseño y Desarrollo de Videojuegos