Antonio García Tome (Graphic Design), Daniel González Jiménez
An image is worth a thousand words, and in video games an image is worth thousands of emotions. Designing the art of a game is defining an aesthetic to help us tell a story, to enhance gameplay and to make the player feel impacted and attracted. Through this book you will begin a journey through the art of a video game: character design, lighting, aesthetics, settings? but from the point of view of a game designer. This book is about how to transform a game idea written on paper into an image that emotionally connects with the player. In the book you can find many illustrations and conceptual designs, from big blockbusters, indie projects and some of the best video games developed in Spain, that will help you better understand what the relationship between the design team and the 2D and 3D artists should be like who will make the video game universe a reality.
Arte De Videojuegos. Da Forma A Tus Sueños
Authors: #AntonioGarcíaTome #DanielGonzálezJiménez
Publishers: #RaMa (Ra-Ma)