THE YEAR OF THE VIDEO GAME: 2004
- Sep 12, 2022
- 1 min read
Alain Le Diberder, Erwan Cario, Gilles Lanier
Star Wars, Syberia, XIII... the new adventures of Mario, Pokemon Collosseum, the hair-raising fights of Soul Calibur 2, the muted violence of Doom 3... the Athens Olympic Games, FIFA 2004, the eccentricities of Transformers, the life of the Sims... the frantic races of Sonic, dozens and dozens of novelties came in 2004 to enrich an already absolutely staggering catalog of games.
This first edition of The Year of The Video Game, produced by specialists in the genre, looks back on the fabulous story of an exceptional technological adventure, highlights the latest trends in a universe in perpetual evolution and highlights the highlights of a production full of color and emotion, through the largely illustrated chronicles, of all the plays which marked the last twelve months.
The bedside booklet for all video game enthusiasts.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
French | Hardcover | | 9782702134689 | 2004 | 192 |
OTHER NAMES
L'année du jeu vidéo 2004
TAGS
Authors: #AlainLeDiberder #ErwanCario #GillesLanier
Publishers: #CalmannLévy (Calmann-Lévy)
Languages: #French
Format: #Hardcover
Accessibility: N/A
Year: #Year2004
Genres: #GeneralHistory
Companies:
N/A
Public Figures:
N/A
Games:
N/A
Misc:
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![Book cover with a bright blue background and a stylized brain made from video game controller parts in black, yellow, orange, green, and blue near the center. Text on the cover reads "Federico Alvarez Igarzábal, Emmanuel Guardiola, Carmen Johann, Katharina Tillmanns (eds.)", "Video Games and Mental Health", "Perspectives of Psychology and Game Design", and "[transcript] Studies of Digital Media Culture".](https://static.wixstatic.com/media/84088f_48ff452d926c46709a38e514f3d75aa0~mv2.jpg/v1/fill/w_880,h_1360,al_c,q_85,enc_avif,quality_auto/84088f_48ff452d926c46709a38e514f3d75aa0~mv2.jpg)
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