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THE PSYCHGEIST OF POP CULTURE: DRAGON AGE

  • Writer: Dean Guadagno
    Dean Guadagno
  • May 15
  • 1 min read

Christine Tomlinson (Editor), Adrienne Domasin, Ahu Yolaç, Andreas Miles-Novelo, Christina Obmann, Evan Jules Maier-Zucchino, Jared Kilmer, Justin Fanzo, Katie Kelley, Nathan Glasgow, Rachel Kowert, Sina Torabi






Have you ever wanted to be the hero? Save the world with an unlikely team of misfits? Spark and inspire change? The Dragon Age video game series allows players to play as a hero and a leader to fight monsters, overcome challenges, and shape a story, leaving a mark on a digital world and the hearts of the virtual people within it. Beginning in 2009, the video games, novels, and graphic novels that explore the game’s word, Thedas, have given role-playing game enthusiasts the chance to explore concepts of morality, leadership, identity, and even love. Join us in this adventure to explore the world of Dragon Age and its impact on players with the help of social scientific theory.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


9781300333814

2025

158

English

eBook


9781300333739

2025

158

OTHER NAMES

The Psychgeist of Pop Culture: Dragon Age

TAGS


Publishers: #PlayStoryPress (Play Story Press)

Languages: #English

Accessibility: N/A

Year: #Year2025


Companies:

#BioWare (BioWare)

#EA (Electronic Arts)


Public Figures:

N/A


Games:

#DragonAge (Dragon Age)


Misc:

#Psychgeist (Psychgeist Series)

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