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THE GUIDEBOOK FOR WINNING ADVENTURERS

  • Apr 28
  • 1 min read

David Small, Sandy Small




ZONKED BY ZORK? ENSORCELLED BY ENCHANTER?


The one cluebook you need to avoid buying all those expensive individual guides to today's most popular adventure games! For fun and challenging entertainment, adventure games for your home computer can't be beat...but oh, those traps and puzzles. An adventurer could wander for hours in the mazes of Zork only to find out he should have picked up a certain clove of garlic fifty-eight moves earlier—or spend hours gazing longingly across the Uncrossable Chasm.


Before your favorite games become exercises in frustration, take home THE GUIDEBOOK FOR WINNING ADVENTURERS. In it you'll find maps, tips, treasure lists, and all the clues you need—in code, so you can decode only the answers you choose to see—to conquer the tough spots of the top adventure games! And when you've won them all, GUIDEBOOK has a few tips to get you started writing your own!


THE GUIDEBOOK FOR WINNING ADVENTURERS is the #9 title in the Pournelle Users Guide Series. Every title in the series is commissioned, selected, edited or approved by Jerry Pournelle. Herry personally guarantees that every title in the series delivers on its promises—because it's a Pournelle Users Guidebook!

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


0-671-55955-9

1985

352

TAGS


Publishers: #BaenBooks (Baen Books)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year1985


Companies: 

#Infocom (Infocom)


Public Figures:

N/A


Games:

#Enchanter (Enchanter)

#Infidel (Infidel)

#Planetfall (Planetfall)

#Zork (Zork I, Zork II, Zork III)


Misc:

N/A


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