THE GERMANIC HEROIC TRADITION IN VIDEO GAMES: PLAYING MASS MEDIEVALISM
- Dean Guadagno
- Oct 13
- 1 min read
Enrique Torres-Hergueta
This monograph examines the appropriation and ludification of the Germanic heroic tradition in video games as a digital medium, a process that unfolds on the margins of official discourse about the early Middle Ages. The project analyzes the adaptation of medieval material to the video game format through the use of Germanic epic motifs, such as the configuration of the hero, his conflict with the antagonist, and the pursuit of fame and wealth, derived from the medieval written sources that inspire them. Using narratology, the author evaluates the remediation of these narratives in video games as a playful, digital, and immersive experience.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Hardcover | 9783032022516 | 2025 | 260 | |
English | eBook | N/A | 2025 | 260 |
PUBLICATION DETAILS
The Germanic Heroic Tradition in Video Games: Playing Mass Medievalism
TAGS
Authors: #EnriqueTorresHergueta
Publishers: #PalgraveMacmillan (Palgrave Macmillan)
Languages: #English
Format: #Hardcover #eBook
Accessibility: N/A
Year: #Year2025
Genres: #GameStudies #WorldHistory
Companies:
N/A
Public Figures:
N/A
Games:
#AssassinsCreed (Assassin's Creed: Valhalla)
#GodOfWar (God of War 2018)
#TheElderScrolls (The Elder Scrolls V: Skyrim)
Misc:
N/A











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