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THE GERMANIC HEROIC TRADITION IN VIDEO GAMES: PLAYING MASS MEDIEVALISM

  • Writer: Dean Guadagno
    Dean Guadagno
  • Oct 13
  • 1 min read

Enrique Torres-Hergueta





This monograph examines the appropriation and ludification of the Germanic heroic tradition in video games as a digital medium, a process that unfolds on the margins of official discourse about the early Middle Ages. The project analyzes the adaptation of medieval material to the video game format through the use of Germanic epic motifs, such as the configuration of the hero, his conflict with the antagonist, and the pursuit of fame and wealth, derived from the medieval written sources that inspire them. Using narratology, the author evaluates the remediation of these narratives in video games as a playful, digital, and immersive experience.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9783032022516

2025

260

English

eBook


N/A

2025

260

PUBLICATION DETAILS

The Germanic Heroic Tradition in Video Games: Playing Mass Medievalism

TAGS


Publishers: #PalgraveMacmillan (Palgrave Macmillan)

Languages: #English

Accessibility: N/A

Year: #Year2025


Companies:

N/A


Public Figures:

N/A


Games:

#AssassinsCreed (Assassin's Creed: Valhalla)

#GodOfWar (God of War 2018)

#TheElderScrolls (The Elder Scrolls V: Skyrim)


Misc:

N/A

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