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THE ART OF BLIZZARD ENTERTAINMENT

Chris Metzen, Nick Carpenter, Samwise Didier



 

Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled.


Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development.


An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

1.8.2013 edition

9781608870271

2013

376

 

TAGS


Publishers: #InsightEditions (Insight Editions)

Languages: #English

Format: #Hardcover

Accessibility: N/A

Year: #Year2013

Genres:


Companies: #Blizzard (Blizzard Entertainment)


Public Figures:

N/A


Games:

#Warcraft (World of Warcraft)

#Starcraft (Starcraft)

#Diablo (Diablo)


Misc:

N/A

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