TV Game Museum Project
From the cutting edge of the gaming industry to the underground youth culture, this book takes you on a bird's eye view of the "current state of video games" across its 5 chapters.
The book starts with a brief summary of the history of games, and a visual chronology. From there, it jumps right into 1993, and the state of play: the industry, the home console, the arcade and the home computer. The book's largest chapter is "From Video Games to Multimedia" which offers a series of write-ups covering the full gamut of video game perspectives. This is followed up a collection of columns, essays and interviews. And finally, the book wraps up with the 1994 Awards.
This book is the follow up to 1988's Television Game Encyclopedia
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
Japanese | Paperback | | 9784938704353 | 1994 | 212 |
OTHER NAMES
電視遊戯時代―テレビゲームの現在
TAGS
Authors: N/A
Publishers: #VillageCenterInc (Village Center Publishing Bureau) #TVGameMuseumProject (TV Game Museum Project)
Languages: #Japanese
Format: #Paperback
Accessibility: N/A
Year: #Year1994
Genres: #Essays #GeneralHistory #GlobalPerspective
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Games:
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Misc:
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