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SLAY THE DRAGON: WRITING GREAT VIDEO GAMES

Robert Denton Bryant, Keith Giglio



 

Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the "no-act" structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781615932290

2015

232

English

eBook

N/A

2015

232

OTHER NAMES

Slay the Dragon: Writing Great Video Games

 

TAGS


Publishers: #MichaelWieseProductions (Michael Wiese Productions)

Languages: #English

Accessibility: N/A

Year: #Year2015


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Games:

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