SHOW ME THE STARCRAFT: LEARNING MILITARY, ECONOMICS AND POLITICS THROUGH STARCRAFT
- Dean Guadagno
- Jul 26
- 2 min read
Lee Seong-won
If you’ve played StarCraft, you already know more than you think!
For Koreans, StarCraft is more than just a game—it helped shape PC café culture, contributed to the rise of high-speed internet, and even became a staple of family gatherings during holidays. After 20 years, StarCraft has earned its place as a modern folk tradition.
In this book, author Lee Seong-won, a long-time StarCraft player, explores how the game can be used to understand complex concepts in military strategy, economics, and politics. Much like how classics like The Art of War or Romance of the Three Kingdoms are used to teach strategy and leadership, StarCraft becomes a tool to illustrate ideas familiar to younger generations.
For example:
A scenario where five Wraiths face off against three doesn't follow simple math. Instead of two Wraiths surviving (5–3), usually four survive. Why? That’s Lanchester’s Square Law in action, a military theory explaining that strength is proportional not to unit count, but to the square of it.
The anxiety of early-game rushes can be explained through Prisoner's Dilemma or Nash Equilibrium in economics.
Investing in defensive structures with no incoming attack can illustrate negative externalities, while deciding between unit upgrades brings in opportunity cost.
Concepts that would be dense and difficult in a textbook become easy, intuitive, and fun when explained through in-game examples—because if you’ve played StarCraft, you’ve already experienced them. This book simply explains why those outcomes happen.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
Korean | Paperback | 9788962622294 | 2018 | 372 |
OTHER NAMES
Show Me the StarCraft: Learning Military, Economics, and Politics through StarCraft
쇼 미 더 스타크래프트 스타크래프트로 배우는 군사·경제·정치
TAGS
Authors/Illustrators: #LeeSeongWon
Publishers: #DongasiaPublishing (Dongasia Publishing [동아시아])
Languages: #Korean
Format: #Paperback
Accessibility: N/A
Year: #Year2018
Companies:
#Blizzard (Blizzard Entertainment)
Public Figures:
N/A
Games:
#StarCraft (StarCraft)
Misc:
N/A











Comments