PLAYING ALONG: DIGITAL GAMES, YOUTUBE, AND VIRTUAL PERFORMANCE

Kiri Miller



 

Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and participatory culture in the digital age. Miller shows how video games and social media are bridging virtual and visceral experience, creating dispersed communities who forge meaningful connections by "playing along" with popular culture. Playing Along reveals how digital media are brought to bear in the transmission of embodied knowledge: how a Grand Theft Auto player uses a virtual radio to hear with her avatar's ears; how a Guitar Hero player channels the experience of a live rock performer; and how a beginning guitar student translates a two-dimensional, pre-recorded online music lesson into three-dimensional physical practice and an intimate relationship with a distant teacher. Through a series of engaging ethnographic case studies, Miller demonstrates that our everyday experiences with interactive digital media are gradually transforming our understanding of musicality, creativity, play, and participation.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9780199753468

2012

288

English

Hardcover

9780199753451

2012

288

English

eBook

N/A

2012

288


 

TAGS


Authors: #KiriMiller

Publishers: #OxfordUniversityPress (Oxford University Press)

Languages: #English

Format: #eBook #Hardcover #Paperback

Accessibility: #EnhancedTypesetting #ScreenReader #TextToSpeech

Year: #Year2012

Genres: #GameStudies #Music #Teaching


Companies:

N/A


Public Figures: N/A


Games: #GrandTheftAuto (Grand Theft Auto series) #GuitarHero (Guitar Hero series) #RockBand (Rock Band series)


Misc:

N/A

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