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PLAYER TO DEVELOPER

  • 2 hours ago
  • 1 min read

Kim Min-cheol







A practical introduction to game design that helps players learn how games are conceived, structured, and developed. The book explores everything from game concepts, genres, target audiences, and storytelling to core mechanics, monetization, level design, balancing, UI/UX, and NPC and AI planning. It also guides readers through turning their ideas into a game design document, providing a solid foundation for anyone interested in taking their first steps toward becoming a game designer.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Korean

Paperback


9791175700758

2026

334

OTHER NAMES

Player to Developer

플레이어, 게임 기획자가 되다

TAGS


Authors: #KimMinCheol

Publishers: #Hongreung (Hongreung Publishing Company [홍릉])

Languages: #Korean

Format: #Paperback

Accessibility: N/A

Year: #Year2026

Genres: #Coding


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

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