PLAYER TO DEVELOPER
- 2 hours ago
- 1 min read
Kim Min-cheol
A practical introduction to game design that helps players learn how games are conceived, structured, and developed. The book explores everything from game concepts, genres, target audiences, and storytelling to core mechanics, monetization, level design, balancing, UI/UX, and NPC and AI planning. It also guides readers through turning their ideas into a game design document, providing a solid foundation for anyone interested in taking their first steps toward becoming a game designer.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
Korean | Paperback | 9791175700758 | 2026 | 334 |
OTHER NAMES
Player to Developer
플레이어, 게임 기획자가 되다
TAGS
Authors: #KimMinCheol
Publishers: #Hongreung (Hongreung Publishing Company [홍릉])
Languages: #Korean
Format: #Paperback
Accessibility: N/A
Year: #Year2026
Genres: #Coding
Companies:
N/A
Public Figures:
N/A
Games:
N/A
Misc:
N/A




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