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HELLO MAPLE 2: THE WORLD BEYOND THE WALL

  • 3 hours ago
  • 1 min read

Langiho, Kim Young-cheol







The second volume of Hello Maple, a science comic that develops computational thinking skills for the AI generation.


In an age when AI can handle calculations and analysis, what abilities will children need most in the future?


What matters increasingly is not simply knowing a lot of information, but being able to identify problems independently, think about how to solve them, and design solutions—in other words, developing “computational thinking.”


Coding is more than just a technical skill. It is a way of organizing thoughts and working through problems. Hello Maple is a science comic that lets readers experience this kind of thinking naturally through an exciting adventure.


Alongside the colorful agents of the Pink Bean Research Lab, readers observe clues, reason out causes, find possible solutions, and put their ideas to the test. When things do not go as expected, they rethink their approach and try a different method, naturally learning basic coding concepts such as sequences, conditions, and repetition along the way.


Scientific principles taught in school also become important keys to solving each problem. As readers laugh, investigate, and follow the story, they will find their thinking and problem-solving skills growing too.


Step into the thrilling adventure of Hello Maple!

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Korean

Paperback


9791173717826

2026

160

OTHER NAMES

Hello Maple 2: The World Beyond the Wall

헬로메이플 2 벽 너머의 세계

TAGS


Publishers: #SeoulMediaGroup (Seoul Media Group [서울문화사])

Languages: #Korean

Format: #Paperback

Accessibility: N/A

Year: #Year2026

Genres: #Coding


Companies:

N/A


Public Figures:

N/A


Games:

#MapleStory (Maple Story)


Misc:

N/A

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