MAXIMIZING GAME FEEL THROUGH SOUND: A SOUND DESIGNER'S APPROACH TO UPGRADING YOUR GAME'S IMPACT

Akash Thakkar



 

At the “Indie Game Revolution” exhibit at the Museum of Pop Culture in Seattle, two games are featured as exemplary of the revolution, Hyper Light Drifter and Infinifactory. Akash Thakkar was the sound designer for both.


How did Akash achieve such stunning results--producing sound for two best-selling indie games? The answer is simple, and you can learn it too in the short pages of this book: the Maximizing Method.


It’s called “Maximizing,” because it maximizes the quality of the sound on your games. It maximizes the emotional stickiness and game feel of your games, through vastly better and more integrated sound. It maximizes creativity, flow, ease, and stress-reduction in your team’s creative process around sound. It maximizes cost savings. And it maximizes potential profit, prestige, and awards from your games.


All this from one simple change in sound-design methodology?


Yes. In this groundbreaking book, written for creative directors, game designers, and sound designers, you will learn:

  • The #1 under-exploited advantage to turn your games in to bestsellers.

  • Why this revolutionary method is so much cheaper than the “Status Quo” method, while producing far superior results with less stress.

  • The secrets that Akash used to create award-winning audio on mega-bestsellers such as Hyper Light Drifter and Destiny.

  • The 5 key differences between OK sound designers and Great sound designers.

  • Why you need to be implementing “Customized Conceptual Sound Reels” in your workflow.

  • Secrets for maximizing communication and feedback for best results between the game design team and the sound designer.

  • The #1 easy-to-implement technical fix to massively improve the efficiency of your sound design process, all while cutting costs.

As a game designer, you mostly have two of your players’ five main senses to work with in maximizing game feel: sight and sound. Why does so much of the industry focus on sight, while treating sound as an afterthought to be tacked on in the final part of 1-5 year game development process?


Arguing that killer sound is a massively under-explored area for explosive improvements in game feel, Akash shows you in this step-by-step guide--which can be absorbed in less than an hour--just how to take advantage of the sound design secrets that your competitors are ignoring, thus leaving them in the dust when it comes to game feel.


The first comprehensive sound design methodology in the industry, discover why Maximizing Method is the hidden advantage you’ve always wanted but never knew you needed. Until now.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

eBook

N/A

2018

35


 

TAGS


Authors: #AkashThakkar

Publishers: #SelfPublished (Self Published)

Languages: #English

Format: #eBook

Accessibility: #EnhancedTypesetting #ScreenReader #TextToSpeech

Year: #Year2018

Genres: #GameDesign #GameStudies #Music


Companies:

N/A


Public Figures: N/A


Games: #Destiny (Destiny) #HyperLightDrifter (Hyper Light Drifter) #Infinifactory (Infinifactory)


Misc:

N/A

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