top of page
Circular Library
The Video Game Library logo

THE
VIDEO GAME LIBRARY

YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES

LOVE AND ELECTRONIC AFFECTION: A DESIGN PRIMER

Lindsay D. Grace, Karen Schrier, Stephanie Harkin, Miguel Cesar Rodo, Moyzhes Leonid, Alexandra M. Lucas, Casey O'Donnell, Hermionie Banger



 

Love and Electronic Affection: A Design Primer brings together thought leadership in romance and affection games to explain the past, present, and possible future of affection play in games. The authors apply a combination of game analysis and design experience in affection play for both digital and analog games. The research and recommendations are intersectional in nature, considering how love and affection in games is a product of both player and designer age, race, class, gender, and more. The book combines game studies with game design to offer a foundation for incorporating affection into playable experiences.


The text is organized into two sections. The first section covers the patterns and practice of love and affection in games, explaining the patterns and practice. The second section offers case studies from which designers can learn through example. Love and Electronic Affection: A Design Primer is a resource for exploring how digital relationships are offered and how to convey emotion and depth in a variety of virtual worlds.


This book provides:


• A catalog of existing digital and analog games for which love and affection are a primary or secondary focus.

• A catalog of the uses of affection in games, to add depth and investment in both human-computer and player-to-player engagement.

• Perspective on affection game analyses and design, using case studies that consider the relationship of culture and affection as portrayed in games from large scale studios to single author independent games.

• Analysis and design recommendations for incorporating affection in games beyond romance, toward parental love, affection between friends, and other relationships.

• Analysis of the moral and philosophical considerations for historical and planned development of love and affection in human–computer interaction.

• An intersectionality informed set of scholarly perspectives from the Americas, Eurasia, and Oceania.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781138367234

2020

248

English

Hardcover

9781138367241

2020

248

English

eBook

N/A

2020

248


 

TAGS


Publishers: #CRCPress (CRC Press)

Languages: #English

Accessibility: N/A

Year: #Year2020

Genres: #GameStudies


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

bottom of page