Marco Pellitteri, Mauro Salvador, Emilio Cozzi (Foreword)
Video games, despite their relatively short history – which began commercially in the early 1970s – are now one of the most lucrative forms of entertainment and popular culture, and they have become an integral part of the daily lives of hundreds of millions of people.
In a world where the media power of video games is increasingly pervasive, public discourse and private discussions about this medium of entertainment are becoming more prominent in our social lives. On one hand, popular and informative essays and, on the other hand, studies and research on the medium have dealt with the various facets of video games: their historical development and commercial dynamics, their pioneers and inventors, the most successful characters and titles, their expansion across various platforms and media, and the psychological and sociological theories used to interpret their characteristics and success. Additionally, this book explores the intimate, at times visceral, emotional and physical connection that players establish with video games.
Therefore, this book presents the two sides of the discussion on video games: not only a historical overview of the medium but also a thoughtful review of the critical and scientific discourse, both in Italy and internationally. It is structured around key themes, such as the positive and negative aspects of video games, their cognitive impact on users, their inherent nature as ludus, and their influence on society.
Conoscere i videogiochi. Introduzione alla storia e alle teorie del videoludico
Publishers: #Tunué (Tunué)