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HOW TO UNDERSTAND AND DO GAME DESIGN

Thais Weiller



 

After teaching Game Design for more than five years, author Thais Weiller wrote this book to accompany the subject and serve as a reference for students. This book introduces game design for people who want to start making games (but haven't made any yet), have already made a few games and want to learn more about it, or for professionals in other fields who want to know more about the wonderful field of game design!


Through this book you'll better understand what a game is, what has been said about games, the motivations that lead people to play, what game design means and how design is divided.


What does the avatar do when that controller button is pressed? How do I get to the next city? Who is this character that just appeared? How much XP do I get if I kill this enemy? These are all design competency questions, and each one relates to one of the four elements of game design. If you want to know what they are, you'll have to read the book.


By the end of your reading, you will have a better understanding of the whole process of developing a game and, in particular, how to design one.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Portuguese

eBook


9786500000047

2023

N/A

OTHER NAMES

  • Como entender e fazer Game Design

 

TAGS


Authors: #ThaisWeiller

Publishers: #SelfPublished

Languages: #Portuguese

Format: #eBook

Accessibility: N/A

Year: #Year2023

Genres: #GameDesign


Companies:

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Public Figures:

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Games:

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Misc:

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