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HOW TO BREAK INTO THE GAME INDUSTRY

  • 2 hours ago
  • 1 min read

Hiroshi Matsuyama




A “new bible” for people who want to enter the game industry—and for those still fighting on the front lines. Hiroshi Matsuyama, president of CyberConnect2 and a veteran of more than 30 years in the business, openly explains how to survive the industry’s constant upheaval, arguing that “skills from just a few years ago no longer cut it,” while also insisting that “there’s no job happier than being a game creator.”


The book also presents the results of an original survey of many HR professionals across publishers and developers, digging into the “real, cutting-edge realities” behind hiring— including a shocking “pass rate of only 1.9%.” It breaks down the core roles of game development—planning, graphics, programming, and sound—and teaches how to grow professionally, overcome hidden problems and barriers behind the glamour, create work that delights players, and succeed as a pro. As a bonus, it includes real portfolio examples from people who actually passed CyberConnect2’s hiring process, packing “30 years of wisdom and strategy” into one guide for turning a dream into a concrete career.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Japanese

Paperback

9784047338135

2026

208

Japanese

eBook

N/A

2026

208

OTHER NAMES

How To Break Into the Game Industry

ゲーム業界の攻略法

TAGS


Publishers: #Kadokawa (Kadokawa)

Languages: #Japanese

Accessibility: N/A

Year: #Year2026


Companies:

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Public Figures:

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Games:

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Misc:

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