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HEY! LISTEN! HYPERTEXT RHETORIC AND THE LEGEND OF ZELDA

2 hours ago
1 min read

Andrew S. Latham



How does analyzing video games as hypertexts expand the landscape of research for video game rhetoricians and games studies scholars? This is the first book to focus on how hypertext rhetoric impacts the five canons of rhetoric, and to apply that hypertext rhetoric to the study of video games. It also explores how ludonarrative agency is seized by players seeking to express themselves in ways that game makers did not necessarily intend when making the games that players around the world enjoy.


This book takes inspiration from The Legend of Zelda, a series which players all over the world have spent decades deconstructing through online playthroughs, speedruns, and glitch hunts. Through these playthroughs, players demonstrate their ability to craft their own agency, independent of the objectives built by the makers of these games, creating new rhetorical situations worthy of analysis and consideration.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781476690292

2024

199

English

eBook


9781476651798

2024

200

OTHER NAMES

Hey! Listen! Hypertext Rhetoric and The Legend of Zelda

TAGS


Publishers: #McFarland (McFarland & Company)

Languages: #English

Accessibility: N/A

Year: #Year2024

Genres: N/A


Companies:

#Nintendo (Nintendo)


Public Figures:

N/A


Games:

#Zelda (The Legend of Zelda)


Misc:

N/A


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