Guillaume Baychelier's latest book examines the evolution of horror video games, questioning how they continue to induce fear in an era of open-world gaming.The analysis is both formalistic and richly descriptive, delving into the anatomies of horror spaces, from claustrophobic settings to expansive open worlds, while referencing cinematic influences. Games featured include Alone In The Dark, Bioshock, Resident Evil, Silent Hill and The Evil Within among others.
The book concludes by exalting horror as a paragon of video game spatial language. Guillaume Baychelier's essay is a valuable contribution to video game criticism, offering a phenomenological exploration of gaming forms and their emotional impact.
Havres de peur: Lieux d'horreur en jeu vidéo
Publishers: #RougeProfond (Rouge Profond)
#AlanWake (Alan Wake)
#AloneInTheDark (Alone in the Dark)
#DaysGone (Days Gone)
#DyingLight (Dying Light)
#FatalFrame (Project Zero: The Maiden of Black Water)
#Metro (Metro 2033, Metro Last Light)
#NeverendingNightmares (Neverending Nightmares)
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