Hannah Nicklin
6 essays on the Klondike Collective, written based on interviews and in collaboration with the French art/games collective Klondike.
Based on a series written for RPS on collectives and game making practices in contemporary game design, the collection is an attempt to both paint a portrait of the specific collective, and to try and thereby think a bit about the different contexts in which contemporary games are being made.
The essays feature an introduction to all 10 members of Klondike, interviews with Pol, Gib, Delphine and Tyu, and an as-yet-un-published conclusion reflecting on global game design practice-as-work-of-art in an era of late capitalism.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | N/A | 2017 | 68 |
TAGS
Authors: #HannahNicklin
Publishers: #SelfPublished
Languages: #English
Format: #Paperback
Accessibility: N/A
Year: #Year2017
Companies:
#Klondike (Klondike Collective)
Public Figures:
#ArmelGibson (Armel 'Gib' Gibson)
#BricePitoum (Brice Pitoum)
#DelphineFourneau (Delphone Fourneau)
#FélixRoman (Félix 'Flex' Roman)
#HéloïseLozano (Héloïse 'Helo' Lozano)
#LucieViatgé (Lucie Viatgé)
#PolClarissou (Pol Clarissou)
#TitouanMillet (Titouan Millet)
#TomVictor (Tom Victor)
#TyphaineUro (Typhaine 'Tyu' Uro)
Games:
N/A
Misc:
N/A
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