Francesco Sapio
Want to get started in the world of 2D game development with Unity? This book will take your hand and guide you through this amazing journey to let you know exactly what you need to build the games you want to build, without sacrificing quality. You will build a solid understanding of Unity 5.x, by focusing on the embedded tools needed to develop 2D games. In learning about these, along with accurate explanations and practical examples, you will design, develop, and learn how to market and publish a delectable Tower Defense game about cupcakes versus pandas.
Each chapter in this book is structured to give you full understanding of a specific aspect of the workflow pipeline. Each of these aspects are essential for developing games in Unity. In a step-by-step approach, you will learn about each of the following phases: Game Design, Asset Importing, Scripting, User Interfaces, Animations, Physics, Artificial Intelligence, Gameplay Programming, Polishing and Improving, Marketing, Publishing and much more.
This book provides you with exercises and homework at the end of each chapter so that you can level up your skills as a Unity game developer. In addition to this, each of these parts is centered on a common point of discussion with other learners just like you. Therefore, by sharing your ideas with other people, you'll not only develop your skills but also build up your network.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | 9781784397173 | 2017 | 478 | |
English | eBook | N/A | 2017 | 478 |
OTHER NAMES
Getting Started with Unity 5.x 2D Game Development
TAGS
Authors: #FrancescoSapio
Publishers: #PacktPublishing (Packt Publishing)
Languages: #English
Format: #eBook #Paperback
Accessibility: #EnhancedTypesetting #ScreenReader #TextToSpeech
Year: #Year2017
Genres: #Coding
Companies:
N/A
Public Figures:
N/A
Games:
N/A
Misc:
#Unity (Unity)
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