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VIDEO GAME LIBRARY

YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES

GAMER PSYCHOLOGY AND BEHAVIOR

Ahmet Uysal, Barbaros Bostan, Can Soylu, Dicle Çapan, Digdem Sezen, Gökhan Şahin, Güven Çatak, Irem Gokce Yildirim, Metehan Irak, Mustafa Balkaya, Özhan Tıngöy, Selcen Öztürkcan, Sercan Altun, Sercan Sengün, Tonguç Ibrahim Sezen



 

This book provides an introduction and overview of the increasingly important topic of gamer psychology and behavior by presenting a range of theoretic perspectives and empirical evidence casting new light on understanding gamer behavior and designing interactive gaming experiences that maximize fun.


This book aims to provide a snapshot on research approaches/advances in player psychology and behavior, discuss issues, solutions, challenges, and needs for player behavior research, and report gameplay experience and lessons as well as industry case studies from both social sciences and engineering perspectives.


The nine chapters in this book, which are divided into three sections: Neuro-Psychology and Gaming; Player Behavior and Gameplay; Player Psychology and Motivations, do not represent all the topics in the psychology of gaming, however, they include a variety of topics in this field: the effects of violent video games on cognitive processes, the reward systems in the human brain and the concept of 'fun', goal-directed player behavior and game choices, psychological player profiling techniques, game design requirements and player psychology, motivational gamer profiles, and many more.


This book is suitable for students and professionals with different disciplinary backgrounds such as computer science, design, software engineering, psychology, interactive media, and information systems. Students will be interested in the theory of gamer psychology and its impact on game design. Professionals will be interested in the fundamentals of gamer behavior and how interactive virtual environments can improve user experience.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9783319299037

2016

167

English

Paperback


9783319299051

2016

167

English

eBook


N/A

2016

167

 

TAGS


Publishers: #SpringerNature (Springer Nature)

Languages: #English

Year: #Year2016


Companies:

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Public Figures:

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Games:

N/A


Misc:

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