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GAME CULTURE #3: CROSS-MEDIA STORYTELLING - FROM LITERATURE TO VIDEO GAMES

Diego Cajelli, Francesco Toniolo



 

Today, in numerous contexts, terms like "storytelling" and "crossmediality" have become almost magical words because they seem to provide the key to a landscape that is increasingly rich in stories and interconnections. This book offers a first and quick guide to navigating the world of contemporary narratives, textual and (audio)visual, from print to social network messages. The theoretical components presented are tailored to introduce students, non-professionals, and casual enthusiasts to the subject; further insights are suggested in the final bibliography for those wishing to delve deeper into the matter.


Among other things, the book provides a model for the analysis of stories and characters, introduces archetypal figures, and presents an overview of genres as they manifest in the contemporary context. The explanation is accompanied by various examples drawn from pop culture, the everyday life of the internet, or tradition.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Italian

Paperback


9788840019987

2018

169

OTHER NAMES

  • Storytelling Crossmediale: Dalla letteratura al videogiochi

 

TAGS


Publishers: #EdizioniUnicopli (Edizioni Unicopli)

Languages: #Italian

Format: #Paperback

Accessibility: N/A

Year: #Year2018

Genres: #GameStudies


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#UnicopliGameCulture (Game Culture #3)


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