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FOR A VIDEO GAME CULTURE: THEORIES AND PRACTICES OF GAMING

Matteo Bittanti



 

First published in 2002 and enriched in this edition with three new essays, this text systematically analyzes the phenomenon of video games. The authors deconstruct the video game, examining its language and aesthetics, and comparing it to other forms of communication, such as cinema, literature, and contemporary art. Utilizing analytical tools ranging from semiotics to sociology, ludology to anthropology, these essays serve as an attempt to provide an "Italian" definition of the discipline of "game studies."

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Italian

Paperback

1st Edition

9788840008523

2002

283

Italian

Paperback

2nd Edition

9788840009735

2004

385

OTHER NAMES

  • Per una cultura dei videogames. Teorie e prassi del videogiocare

 

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Publishers: #EdizioniUnicopli (Edizioni Unicopli)

Languages: #Italian

Format: #Paperback

Accessibility: N/A

Genres: #GameStudies


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