top of page
VGL_Banner_wLogo.png

EXPLORING ADVENTURES ON THE COMMODORE 64

8 hours ago
1 min read

Peter Gerrard




This is a compete look at the fabulous world of Adventure Games for the Commodore 64 Computer. Starting with an introduction to adventures, and their early history, it takes you gently through the basic programming necessary on the Commodore 64 before you can start writing your own games.


Inputting information, room mapping, movement, vocabulary — everything required to write an adventure game is explored in detail. There follow a number of adventure scenarios, just to get you started, and finally three complete listings written specially for the Commodore 64, which will send you off into wonderful worlds where almost anything can happen.


The three games listed in this book are available on one cassette.


Peter Gerrard, former editor of Commodore Computing International, is the author of two top-selling adventure games for the Commodore 64 and a regular contributor to Personal Computer News, Which Micro? and Software Review and Commodore Horizons.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


0-7156-1778-8

1983

352

TAGS


Authors: #PeterGerrard

Publishers: #Duckworth (Gerald Duckworth & Co. Ltd.)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year1983

Genres: #Coding


Companies: 

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A


Comments


bottom of page