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ENHANCING VIDEO GAME LOCALIZATION THROUGH DUBBING

  • Writer: Dean Guadagno
    Dean Guadagno
  • 4 hours ago
  • 1 min read

Laura Mejías-Climent





This book addresses the hot topic in audiovisual translation (AVT) of video game localization through the unique perspective of dubbing, an area which has so far received relatively little scholarly focus. The author analyses the main characteristics of video game localization within the context of English-Spanish dubbing, and emphasizes the implications for research and localization as a professional practice. The book will appeal to translation studies scholars and students, as well as AVT professionals looking to understand localization processes from a systematized approach.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

1st Edition

9783030882914

2021

247

English

Paperback

1st Edition

9783030882945

2022

247

English

eBook

1st Edition

9783030882921

2022

247

OTHER NAMES

Enhancing Video Game Localization Through Dubbing

TAGS


Publishers: #PalgraveMacmillan (Palgrave Macmillan)

Languages: #English

Accessibility: N/A


Companies:

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Public Figures: N/A


Games: N/A


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