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DIRECTED FREEDOM: A GRAMMAR OF VIDEO GAME ANALYSIS AND DESIGN

Víctor Navarro Remesal



 

Designing video games is creating discourses, experiences and possible stories that the player completes with his participation. These videoludic discourses, although they inherit elements from the traditional game, cinema or literature, have their own complex logic and expressive resources that allow the player to negotiate the meaning of what is played and live a personal experience of what the creator proposes. To design video games, or to analyze and understand their design, it is necessary to have your own vocabulary and grammar that take these logics into account and invite reflection, to understand the video game according to its own terms. In this book, bringing together much of the existing theory on the medium, a map is offered that starts from the root and that takes into account the context of video games.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Spanish

Paperback


9788416063246

2016

192

OTHER NAMES

  • Libertad dirigida. Una gramática del análisi y diseño de videojuegos

 

TAGS


Publishers: #Shangrila (Shangrila Ediciones)

Languages: #Spanish

Format: #Paperback

Accessibility: N/A

Year: #Year2016

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

#Braid (Braid)

#DDR (Dance Dance Revolution)

#SilentHill (Silent Hill 2)

#Sonic (Sonic The Hedgehog)

#TheLastOfUs (The Last of Us)


Misc:

N/A

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