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DIGITAL GAMES IN HISTORY LESSONS

Martin Buchsteiner, Patrick Jahnke



 

Digital games are an integral part of the culture and living environment of schoolchildren. They often deal with historical topics and thus shape ideas about history. This booklet opens up digital games as a medium for historical learning and promotes a conscious and thoughtful use of them in the classroom.


The numerous materials collected in the booklet enable the treatment of a hitherto hardly explored genre in history lessons. In this way, schoolchildren learn to critically question an extremely popular historical-cultural product. This ensures a high level of motivation and at the same time strengthens competence in dealing with the medium.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

German

Paperback


9783734412172

2021

24

German

eBook


9783734412189

2021

24

OTHER NAMES

  • Digitale Spiele im Geschichtsunterricht

 

TAGS


Publishers: #WochenSchauVerlag (Wochen Schau Geschichte)

Languages: #German

Accessibility: N/A

Year: #Year2020


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

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