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COMPUTER AND VIDEO GAME LAW: CASES, STATUTES, FORMS, PROBLEMS & MATERIALS

Ashley Saunders Lipson, Robert D. Brain



 

Fun and games have become serious business as evidenced by the rapidly expanding, multi-billion dollar, global computer and video game industry. The relatively new entertainment medium has been growing exponentially and so, too, have its legal difficulties. This new casebook, with its problems and exercises, deals with all aspects of this fascinating phenomenon, including: Product History and Development, Intellectual Property, Commercial Exploitation, and Regulation. The cases guide the reader down a colorful path of disputes involving such familiar hardware names and game titles as: Magnavox, Gameboy, Nintendo, Playstation, Pong, Pacman, Space Invaders, Tetris, Tomb Raider, Frogger, Galaxian, Asteroids, Donkey Kong, Pete Rose Baseball, and Doom. The casebook is suitable as a primary text for both classes and seminars.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9781594604881

2009

748

 

TAGS


Publishers: #CarolinaAcademicPress (Carolina Academic Press)

Languages: #English

Format: #Hardcover

Accessibility: N/A

Year: #Year2009

Genres: #Law


Companies:

#Magnavox (Magnavox)

#Nintendo (Nintendo)

#Sony (Sony)


Public Figures:

N/A


Games:

#Pong (Pong)

#Pacman (Pacman)

#SpaceInvaders (Space Invaders)

#Tetris (Tetris)

#TombRaider (Tomb Raider)

#Frogger (Frogger)

#Galaxian (Galaxian)

#Asteroids (Asteroids)

#DonkeyKong (Donkey Kong)

#PeteRoseBaseball (Pete Rose Baseball)

#Doom (Doom)


Misc:

N/A

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