top of page
Circular Library
The Video Game Library logo

THE
VIDEO GAME LIBRARY

YOUR ONE STOP RESOURCE ON BOOKS ABOUT GAMES

COMPUTE!'S CREATING ARCADE GAMES ON THE COMMODORE 64

Robert Camp



 

You want to create your own games, but you're not sure just how to begin. After all, game writing can be one of the most challenging programming tasks. Whether you are an advanced programmer, or just starting out, you'll find many valuable, useful techniques and suggestions here. This book - a guide for anyone who has thought of designing and writing a game program on the Commodore 64 - shows you how.


Here are just a few of the topics covered:

  • Custom character sets

  • Sprite creation and movement

  • Animated graphics

  • Title screens, instructions, and farewells

  • Sound

  • Joystick and keyboard controls

  • Machine language movement routines

  • How to develop an idea

  • Tips on getting real speed in BASIC programs

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback


0942386426

1984

372

 

TAGS


Authors: #RobertCamp

Publishers: #COMPUTEPublications (COMPUTE! Publications, Inc.)

Languages: #English

Format: #Paperback

Accessibility: N/A

Year: #Year1984


Companies:

#Commodore (Commodore)


Public Figures:

N/A


Games:

N/A


Misc:

#C64 (Commodore 64)

bottom of page