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COMPOSING MUSIC FOR GAMES: THE ART, TECHNOLOGY AND BUSINESS OF VIDEO GAME SCORING

  • 2 days ago
  • 1 min read

Chance Thomas



Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781138021419

2015

376

English

Hardcover

9781138428263

2017

376

English

eBook

9781315318622

2017

374

OTHER NAMES

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TAGS


Authors: #ChanceThomas

Publishers: #Routledge (Routledge) Languages: #English

Format: #eBook #Hardcover #Paperback

Genres: #GameDesign


Companies:

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Public Figures:

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Games:

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