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ASSASSIN'S CREED IN THE CLASSROOM: HISTORY'S PLAYGROUND OR A STAB IN THE DARK?

Erik Champion, Juan Francisco Hiriart Vera



 

The open world role-playing Assassin’s Creed video game series is one of the most successful series of all time, praised for its in-depth use of historical characters and events, compelling graphics, and addictive gameplay. Assassin’s Creed games offer up the possibility of exploring history, mythology, and heritage immersively, graphically, and imaginatively.


This collection of essays by architects archaeologists and historians explores the learning opportunities of playing, modifying, and extending the games in the classroom, on location, in the architectural studio, and in a museum.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9783111250724

2023

260

English

eBook


9783111253473

2023

260

 

TAGS


Publishers: #DeGruyter (De Gruyter Oldenbourg)

Languages: #English

Year: #Year2023


Companies:

#Ubisoft (Ubisoft)


Public Figures:

N/A


Games:

#AssassinsCreed (Assassin's Creed series)


Misc:

#VideoGamesAndTheHumanities (Video Games and the Humanities)

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