ALL ABOUT THE GAME BUSINESS
- Dean Guadagno
- 2 hours ago
- 1 min read
Manabu Okayasu
We’re now in an era where the combined market caps of nine leading entertainment companies—such as Sony and Nintendo—surpass those of nine major automakers. Games have become a core industry in Japan, with global hits like Minecraft and Fortnite attracting over 100 million players. This book thoroughly explains the business models behind the massive game market. It also shows how games are evolving from simple entertainment into culture—and even into everyday “infrastructure,” as seen in developments like Tokyo University of the Arts launching a graduate program in Game & Interactive Art, and the growth of esports among seniors as part of dementia-prevention efforts. Whether you love games or you’re looking for business insights like gamification, this is a must-read.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
Japanese | Paperback | 9784295411543 | 2025 | 256 |
OTHER NAMES
All About The Game Business
ゲームビジネス プレイヤーから専門家まで楽しく読めるゲームの教養
TAGS
Authors: #ManabuOkayasu
Publishers: #CrossMediaPublishing (Cross Media Publishing [クロスメディア・パブリッシング])
Languages: #Japanese
Format: #Paperback
Accessibility: N/A
Year: #Year2025
Genres: #Industry
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Games:
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